| | 1 | | using System; |
| | 2 | | using MathNet.Numerics.LinearAlgebra; |
| | 3 | |
|
| | 4 | | namespace ReFlex.Core.Calibration.Components |
| | 5 | | { |
| | 6 | | public abstract class DepthProcessorBase |
| | 7 | | { |
| | 8 | | #region Properties |
| | 9 | |
|
| | 10 | | public const double MaxDepthValue = 2048.0; |
| | 11 | |
|
| | 12 | | protected int Width; |
| | 13 | | protected int Height; |
| | 14 | |
|
| | 15 | | #endregion |
| | 16 | |
|
| | 17 | | #region Constructor |
| | 18 | |
|
| 0 | 19 | | protected DepthProcessorBase(int width, int height) |
| 0 | 20 | | { |
| 0 | 21 | | Width = width; |
| 0 | 22 | | Height = height; |
| 0 | 23 | | } |
| | 24 | |
|
| | 25 | | #endregion |
| | 26 | |
|
| | 27 | | #region Methods |
| | 28 | |
|
| | 29 | | protected int ConvertDim21(int x, int y) => |
| 0 | 30 | | x + (Width * y); |
| | 31 | |
|
| | 32 | | protected double[] ConvertDim12(int i) => |
| 0 | 33 | | new[] { i % Width, Math.Floor((i / (double)Width)) }; |
| | 34 | |
|
| | 35 | | protected Vector<double> InterpolateVector(Vector<double> src, Vector<double> target, double weight) |
| 0 | 36 | | { |
| 0 | 37 | | var result = new[] |
| 0 | 38 | | { |
| 0 | 39 | | src[0] + (target[0] - src[0]) * weight, |
| 0 | 40 | | src[1] + (target[1] - src[1]) * weight, |
| 0 | 41 | | src[2] + (target[2] - src[2]) * weight |
| 0 | 42 | | }; |
| | 43 | |
|
| 0 | 44 | | return Vector<double>.Build.DenseOfArray(result); |
| 0 | 45 | | } |
| | 46 | |
|
| | 47 | | public abstract Vector<double>[,] Process(double[] depthValues); |
| | 48 | |
|
| | 49 | | #endregion |
| | 50 | | } |
| | 51 | |
|
| | 52 | | } |