About SCI-KB

The Shape-Changing Interfaces Knowledge Base (SCI-KB) originates from the research project ZELASTO which explores the interaction with complex data using Zoomable User Interfaces on Elastic Displays. We aim to spread recent knowledge on the research of shape-changing interfaces (SCI) both theoretically and practically. Modular knowledge items can be combined arbitrarily, e.g. to hold workshops. A Workshop Builder provides assistance in finding an individual arrangement. The core of knowledge is supplemented by additional resources and structured by tags which reflect various topics in the interdisciplinary field of shape-changing interfaces.

Topics

Browse topics to discover knowledge items in one of the 4 essential topics related to the field of shape-changing interfaces. The topics can also be interpreted as states of development.


Knowledge Modules

Depending on the type of knowledge they contain, smaller knowledge items are assigned one of the modules Terms, Concept or Best Practices (see picture). The modules each pervade the three conceptual levels “Learn”, “Apply” and “Contribute”. Thus, exploring items within a module provides an alternative path to the topic-based approach.

SCI-KB building blocks

Term. On the “Learn” level, each term explains a technical term for shape-changing interfaces, for example “Elastic Display”. On the “Apply” level, examples show how the term is used in practice. The “Contribute” level invites users to modify or add terms.

Concept. In the style of a cheat sheet, each concept explains on the “Learn” level an application-independent principle that can be useful for the implementation of a shape-changing interface. This includes, for example, design guidelines, overviews of chart types and data types or a gesture catalogue for interaction with elastic displays. On the “Apply” level, a Concept provides workshop material. Analogous to a Term, a Concept can be modified or created at the “Contribute” level.

Best Practice. On the “Learn” level, a best practice explains a practical challenge that may arise in the design process of shape-changing interfaces, such as the choice of a suitable prototyping technology, and shows ways to overcome the challenge. On the “Apply” level, there are suggestions on how to train the solutions in a workshop using materials provided by the Concepts particularly. Workshop participants are invited to publish the results of their workshops on the “Contribute” level or to create their own best practice.

Workshop Builder

With the Workshop Builder, modular workshops tailored to the custom needs can be composed from the knowledge items. Therefore, the starting point for a practical walkthrough through SCI-KB that is based on the context of the workshop and its objectives is suggested. The walktrough may be thematic, problem- or topic-oriented, a deep-dive into specific knowledge or explorative. Start planning your workshop.

Support

If you need help, please don’t hesitate to open an issue.